@Edwin Voskamp's

"He had the look of someone who knew that, if he didn't have the answer, he could work it out faster than anyone else."

"Appropriate quote."


Edwin Voskamp's WH40K Battlereport 9: Eldar vs. Tyranids (2187 points)

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Introduction

Gildred, Farseer of Ulthwé, and Battleseer for the upcoming battle hefted his Singing Spear and spoke to the few Eldar: "A force of the bio-organic monstrosities from beyond the starless void is heading for one of the worlds that has a portal to the Webway. The Farseers foresee the fall of the Craftworld if they are left unchecked. The Avatar has awakend and will lead us into battle. We have to hold out until reinforcements arrive."

"Withdrawal is not an option!"

* * *

"Resistance is futile!"

"Kill! Kill! Kill! KILL!!"

House Rules

See my House Rules higher up on this Web page.

The Armies

Eldar Army

A Warhost of the Craftworld of Ulthwé.

2181 points, 36 models: 6 characters, 7 squads (30 models) and no support vehicles.

Characters/Squads/Support: 1060:1121:0 or 49:51:0%.

Characters

Avatar of Khaela Mensha Khaine (300)
Wailing Doom
Gildred - Farseer or Ulthwé (243)
Rune Armour (4+), Singing Spear, Psychic Hood, Aegis Suit, Power Sword, Las Pistol
Fire Dragon Exarch (136)
Bright Lance, Fast Shot, Battle Fortunes, Power Sword, Refractor Shield
Dark Reaper Exarch (130)
Power Sword, Dark Reaper Helmet w/ Shuriken Cannon, Battle Fortunes, Fast Shot
Striking Scorpion Exarch (98)
Web Of Skulls (instead of Laspistol), Chain Sword, Mandiblaster Helmet, Battle Fortunes, Bounding Leap, Conversion Field
Warp Spider Exarch (153)
Power Sword (instead of Laspistol), Warp Spider Generator, w/ 2 Death Spinners, Fast Shot, Battle Fortunes, Displacer Field, Executioner

Squads

Dire Avenger Squad (110)
5 Dire Avengers
Fire Dragon Squad (136)
5 Fire Dragons
Dark Reaper Squad (201)
3 Dark Reapers
Dark Reaper Squad (201)
3 Dark Reapers
Striking Scorpions (130)
5 Striking Scorpions
Warp Spider Squad (164)
4 Warp Spiders
Wraithguard Squad (175)
5 Wraithguards

Support

None.

Tyranids Army

Part of the 'Hivefleet Behemoth'.

2291 points, 68 models: 2 characters, 9 broods (64 models) and 2 support vehicles.

Characters/Squads/Support: XXXX:XXXX:XXXX or XX:XX:XX%.

Characters

Hive Tyrant
Venom Canon, Bonesword, Lash whip, Null Zone, Warp Field, biomorph??
Zoanthrope

Broods

Tyranid Warrior Brood
2 Tyranid Warriors with Boneswords, Hardened Carapace 2 Tyranid Warriors with Devourer, Hardened Carapace
Tyranid Warrior Brood
2 Tyranid Warriors with Deathspitter, Hardened Carapace 2 Tyranid Warriors with Devourer, Hardened Carapace
2 Genestealer Broods
6 Genestealers each
Termagant Brood
10 Termagants with Fleshborer
3 Hormagaunt Broods
one of 7 Hormagaunts each, two of 6 Hormagaunts each
Gargoyle Brood
10 Gargoyles

Support

Carnifex
Voltage Fields , Adrenaline Sac
Carnifex
Voltage Fields , Adrenaline Sac

Pre-Battle

Mission Cards: Tyranids drew Tyranid Attack.

Eldar

Mission

Surve Tyranid Attack

Strategy Cards

Look out sir, Aaargh!

Booby Traps

Flank March

Psychic Powers

After returning two Powers:

Mind War

Doom

Executioner

Guide

Plan

Tyranids

Mission

Tyranid Attack

Tyranid Event Table

Warp Spider Squad: Battle Fatigue

Fire Dragon Squad: Jones is acting strangely

Dire Avenger Squad: They're all around use

Hive Tyrant Psychic Powers

Psychic Scream

Zoanthrope Psychic Powers

Warp Blast

Warp Shield

Plan

The Battle

Setup

Tyranids

Tyranids spread out over the whole front.

Eldar

Dire Avengers are delayed.

Eldar set up on the left flank.

Tyranids Infiltrated Troops

None.

Eldar Infiltrated Troops

None.

Final Preparations

None.

Movement

Tyranids won the roll to go first (6 vs. 1).

Final Thoughts

Tyranids

Eldar

Turn 1

Eldar win (second) roll to go first (first was Eldar 1, Tyranid 4, for a tie).

Eldar

Movement

Fire Dragons Run into a ruins into cover.

Warp Spider squad walk laterally to the right.

Warp Spider Exarch Jumps diagonally forward to the left.

Striking Scorpions go to Overwatch.

Left Dark Reaper Squad goes on Overwatch.

Right Dark Reaper Squad goes on Overwatch.

Dark Reaper Exarch goes on Overwatch.

Fire Dragon Exarch goes on Overwatch.

Fire

None.

Hand-to-hand

None.

Psychic Phase

3D6 cards: 9.

Eldar: Doom on the Hive Tyrant: Null Zone negates it.

Tyranids: Psychic Scream: Nullified.

Eldar: Guide on the Wraithguard: background nullifies.

Tyranids: pass

Eldar: Mind War: Null Zone negates it.

Rally

None.

Tyranids

Movement

Center Hormagaunts Charge the Warp Spider Exarch, through the Traps: 3 end up in Hand to Hand combat

Left Hormagaunts run full speed forward. Left Warriors and Carnifex Run forward.

Left Dark Reapers fire overwatch on Warriors: 2 hits, 1 Wounds. Second squad kills the other 3. Right Carnifex runs forward Fire Dragon hits Carnifex twice. Voltage fields saves him.

Dark Reaper Exarch takes Overwatch fire at left Hormagaunts and kills 4.

The Gargoyle brood flies to the ruins on the right. Both Genestealer broods Run up the hill. Termagants run up to the gully. Striking Scorpion Exarch kills one of the Center Hormagaunts with the Web of Skulls: they are out of range for the Shuriken pistols.

Fire

Hive Tyrant fires Venom Cannon at Wraithguard: misses, scatters, rolls onto the Farseer, hits and wounds, but saved by the Rune Armour.

Carnifex fires at Wraithguard: hits one, takes one wound.

Hand-to-hand

Warp Spider Exarch is beset by three Charging Hormagaunts: 6 wounds on the first, 1 on the second. The third one hits twice and wounds once, but the Displacer Field moves the Exarch 6 inches towards the Hive Tyrant.

Psychic Phase

3D6 cards: 10.

Tyranids: Psychic Scream

Eldar: Guide on the Wraithguard at the Carnifex. Daemonic Attack

Rally

None.

Victory points

Not relevant.

Eldar

11 Hormagaunts

4 Tyranid Warriors

Tyranid

None.

Questions

Gargoyles ending up over a forest: do they take the hit?

Turn 2

Eldar

Movement

Fire Dragons move left.

Striking Scorpions move left.

Avatar moves left, Farseer moves right.

Warp Spider Exarch Jumps forward.

Dire Avengers come up on Flank March (left side), after surviving being delayed. And fire at the Gargoyles: 8 hits (1 Jam): 6 kills.

Fire

Wraithguard at the Carnifex. 4 hits, 1 kills.

Fire Dragon Exarch at the Carnifex: he's gone.

Fire Dragons at the Hormagaunts: (1 at Termagants: miss) both are dead.

Striking Scorpions at the Hormagaunts: they're gone.

Striking Scorpion Exarch at the Hormagaunts: they're gone.

Warp Spiders at the Hormagaunts: kill one (one survives 4 hots), and Jump back.

Warp Spider Exarch at the Hive Tyrant: fires, no hit, Jumps into the Ruins in the center, back of the Tyranid deployment zone.

All Dark Reapers go to Overwatch.

Hand-to-hand

None.

Psychic Phase

2D6 cards: 10.

Eldar: Ultimate Force Guide on the Wraithguard: Hive Tyrant is dead.

Tyranids: Energy Drain

Rally

None.

Tyranids

Hive Tyrant, Carnifex, Warrior Brood, Hormagaunt brood (6), Gargoyle brood (6) reinforcements all on the right flank. The Carnifex and the Gargoyles near the center.

Movement

One brood of Genestealers Charge Firedragons, Center Hormagaunts Charge Firedragons.

Hormagaunt brood charges Warp Spider Exarch.

All move up. Left Dark Reapers fire at Hive Tyrant: 1 hit, 1 wound: kills. Other squad fires at Carnifex jumping the wall: 1 hit, six wounds. Dark Reaper Exarch fires at Hormagaunts wounds six times, 4 wounds: kills both. Also kills first Genestealer coming down the hill, saving the Fire Dragons from hand-to-hand.

Gargoyles fly from the side towards the Dark Reaper hill. Traps take out three of the reinforcement Hormagaunt squad coming up.

Left flank moves up.

Fire

3 Gargoyles fire at Dark Reapers: first wounds 2, kills 1 Dark Reaper. Second kills none, third kills another Dark Reaper. Remaining one makes Break test.

1 Gargoyle fires at Fire Dragon Exarch: wounds not, wounds Scorpion: saves.

5 Termagants fire at a single Fire Dragons (1 in short range): 2 hits, no wounds.

Hand-to-hand

Hormagaunt against Warp Spider Exarch: kills Hormagaunt.

Carnifex against Warp Spider Exarch: Displacer field burns out. Warp Spider does one hit, but Carnifex saves.

Psychic Phase

2D6 cards: 8.

Tyranids: Warp Blast (2 cards, not background nullified). kills one Dark Reaper

Eldar: Guide Wraithguard on Hive Tyrant: dead.

Tyranids: Pass

Eldar: MindWars Carnifex for another wound (7).

Tyranids: Pass

Eldar: Pass

Eldar retains one card.

Rally

None.

Victory points

Not relevant.

Eldar

2 Hive Tyrants

6 Gargoyles

1 Genestealer

21 Hormagaunts

4 Tyranid Warriors

1 Carnifex

Tyranid

3 Dark Reapers.

Questions

None.

Turn 3

Eldar

Movement

Wraithguard and Farseer move up.

Fire Dragons and Striking Scorpions move left. Fire Dragon Exarch moves left up the low hill. Warp Spiders jump out to the advancing mass on the right (10" jump).

Dire Avengers advance.

Fire

Striking Scorpions fire at Termagants: 4 hits, 3 wounds, 3 dead.

Fire Dragons fire at Genestealers: hit, no wound, 2 killed.

Wraithguard fire at Warriors: one swordsmen and one Devourer to the Warp, one swordsmen displaced 5" to behind the forest.

Dire Avengers fire at Gargoyles: 4 hits, 7 on SD, 5 wounds: all 4 are dead.

Avatar fires at Gargoyles: nothing left.

Farseer fires at Gargoyles: nothing left.

Warp Spiders fire at Hormagaunts: kill 6, Warrior gets hits, but saves. Warp Spiders jump back 8".

Striking Scorpion Exarch goes to Overwatch

Dark Reaper Exarch goes to Overwatch

Fire Dragon Exarch goes to Overwatch

Left Dark Reaper squad (1) goes to Overwatch

Right Dark Reaper squad (2) goes to Overwatch

Hand-to-hand

Warp Spider Exarch versus Carnifex: takes 4 hits, 3 wounds. He's dead

Psychic Phase

2D6 cards: 2.

Eldar: Guide on Wraithguard, kills Devourer carrying Tyranid Warrior.

Tyranids: Warp Blast at Dark Reaper Exarch. Background nullify

Eldar retains one card.

Rally

None.

Tyranids

Barbed Strangler doesn't come out.

Reinforcements: 3 Tyranid Warrior Brood, 2 6 Hormagaunt Broods, Hive Tyrant all on the right flank.

Movement

2 Hormagaunts right charge Firedragons, but get killed by the Fire Dragon Exarch.

Hormagaunts left charge Warp Spiders, but don't reach.

The lone Tyranid Warrior charges Wraithguard, reaches one.

Genestealers charge Firedragons

Striking Scorpions Exarch kills two Genestealers

Left Dark Reaper fires at Genestealer and misses

Dark Reaper Exarch fires at Genestealer. One hit (rolled only one SD), not wounded. Fires again: 3 hits, 2 wound, he's dead.

Two Hormagaunt broods run up at a full 18".

Two Dark Reapers fire at Tyranid Warrior: one hits, but doesn't wound.

Tyranid Warrior Brood reinforcement runs at an angle to the right.

Hive Tyrant Runs to the forest cover on the right.

Hormagaunt brood runs to the right, around the forest, towards the Dire Avengers.

Carnifex reinforcement runs forward.

Gargoyles swoop down towards the Fire Dragons.

Left Genestealers run laterally towards the Fire Dragons.

Left Tyranid Warriors walk forward, ready to fire their Deathspitters.

Carnifex runs forward.

Termagants move a bit to realign.

Zoanthrope walks further up the hill.

Fire

Left Carnifex fires Bio Plasma at Dark Reaper Exarch: misses, scatters 1/2" from all three Dark Reapers.

Left Tyranid Warriors fire Deathspitters at Dark Reapers: one hits, both saves file: one wound.

Gargoyles fire at Fire Dragons: kill two Fire Dragons and a Scorpion, the Striking Scorpion Exarch gets one hit through the Conversion Field, but armor saves, and another one the Conversion Field.

Termagants fire Fleshborer at Striking Scorpions: 3 hits, 1 wound, saves.

Hand-to-hand

Tyranid Warrior versus a Wraithguard: Wraithguard takes 1 wound.

Psychic Phase

3D6 cards: 9.

Tyranids: Ultimate Force Psychic Scream. Daemonic Attack. Hive Tyrant visits the Warp. Aegis Suit saves the day for the Farseer.

Eldar: Guide on the Wraithguard. Nullified.

Tyranids: Warp Blast (2 cards) at the Dark Reaper Exarch. Nullified.

Eldar: Executioner on Tyranid Warrior. Nullified

Rally

None.

Victory points

Not relevant.

Eldar

3 Hive Tyrants

10 Gargoyles

11 Genestealer

29 Hormagaunts

3 Termagants

7 Tyranid Warriors

1 Carnifex

Tyranid

3 Dark Reapers

2 Fire Dragons

1 Striking Scorpions

1 Warp Spider Exarch

Questions

Does a Carnifex Running and firing with Adrenaline Sac get -1 to hit for firing at high speed?

Do Wraithguard take Break test for Fear?

Ultimate Force versus Daemonic Attack?

Turn 4

Eldar

Movement

Avatar Charges the lone Warrior

Dire Avengers step back to (hopefully) out of range of the Hormagaunts.

Dark Reaper Exarch goes to behind some cover (and two Dark Reapers).

Striking Scorpions move back to the left, with their Exarch.

Farseer moves to the back of the Striking Scorpions.

Fire Dragon Exarch moves back, to stay out of the range of the Genestealers..

Fire

Both Dark Reaper squads go to Overwatch.

Striking Scorpions at Gargoyles: kill 2.

Striking Scorpion Exarch at Gargoyles: misses completely.

Farseer fires at the Gargoyles: kills one.

Dark Reaper Exarch at the Gargoyles: hits and kills 2 and Jams, uses second firing to clear.

Warp Spiders at Hormagaunts: kill both and jump 18" back.

Fire Dragons at the Carnifex: all miss.

Fire Dragon Exarch at the Carnifex: hits once, doesn't wound.

Wraithguard at Hormagaunts: 4 hits, one 12" laterally right, kills other 3.

Hand-to-hand

Avatar versus Tyranid Warrior with Bone Swords: 4 hits, 4 wounds, saves 1, 7 hits. He's dead Jim.

Wraithguard versus Tyranid Warrior with Bone Swords: he's not there.

Psychic Phase

2D6 cards: 5.

Eldar: Executioner on the Gargoyles. Kills both.

Tyranids: Warp Blast on Dark Reaper. Kills one, other maintains Overwatch fire, but Breaks.

Eldar: Guide on Wraithguard: nullified.

Eldar retains one.

Rally

Dark Reaper rallies.

Tyranids

Hive Tyrans, 6 Genestealer brood, 7 Hormagaunt brood and 6 Hormagaunt brood reinforcements. They come up on the extreme right flank.

Barbed strangler does not come out.

Movement

Both remaining Dark Reapers hit the Carnifex near the Fire Dragons, both wounds, Voltage Field saves one, 9 wounds: he's dead.

Genestealers Charge Fire Dragons: 3 engage them, the rest goes towards the Scorpions, screened by the Termagants.

Hormagaunts Charge Wraithguard: 4 are engaged.

Right Hormagaunts Charge Dire Avengers, but don't make it by half an inch.

Tyranid Warriors on the right walk up, as do the brood on the left.

Six right reinforcement Hormagaunts Run around the forest on the right. Genestealers run up behind the Warriors, other Hormagaunts run up beyond the Warriors. Hive Tyrant moves up.

Fire

Tyranid Warrior fires Devourer at Avatar: misses.

Tyranid Warrior fires Devourer at unengaged Wraithguard: hits, 3 on SD, 2 penetrations, 2 wounds, he's dead.

Hive Tyrant fires at Fire Dragon Exarch: hits, grazes Wraithguard, but hits, hits Hormagaunt. Hormagaunt does not get wounded, Wraithguard gets knocked down. Fire Dragon Exarch's Refractor Shield does not save, nor does his Battle Fortunes: 7 wounds, he's dead.

Carnifex fires at Dark Reapers: misses, scatters half on one, still hits, he's dead.

Two Tyranid Warriors on the left fire Deathspitters at Dark Reapers: both miss.

Hand-to-hand

Genestealer to Fire Dragon: 7 wounds, 5 hit and kill.

Genestealer to Fire Dragon: 4 hits, 4 wounds, 2 hit and kill.

Genestealer to Fire Dragon: 5 hits, 3 wounds, 2 hit and kill.

Hormagaunt to fallen Wraithguard (taken at -1): 7 hits, (4 + D6 + D6): penetrates, kills and Wraithguard, and Hormagaunt go to the Warp.

Hormagaunt to Wraithguard: 1 Hit, Wraithguard takes 1 Wound.

Hormagaunt to Wraithguard: kills the Hormagaunt.

Hormagaunt to Wraithguard: kills the Hormagaunt.

Hormagaunt makes Break test.

Psychic Phase

3D6 cards: 12.

Tyranids: 2 Force Card Psychic Scream,Eldar plays Destroy Power: Tyranid puts in a Force Card and wins.

Eldar: 3 Force Card Mind War on Zoanthrope. Nullified.

Tyranids: 1 Force Card Warp Blast at the Dark Reaper Exarch. Reflection. Doesn't reach.

Eldar: Psychic Duel against Zoanthrope . Eldar loses Mind War

Tyranids: Energy Drain.

Rally

None.

Victory points

Not relevant.

Eldar

3 Hive Tyrants

20 Gargoyles

11 Genestealer

35 Hormagaunts

3 Termagants

8 Tyranid Warriors

2 Carnifex

Tyranid

5 Dark Reapers

1 Fire Dragon Exarch

5 Fire Dragons

1 Striking Scorpions

1 Warp Spider Exarch

2 Wraithguard

Questions

Multiple wound weapon against Wraithguard, resolve multiple times on Wraithguard wounding weapon?

How to treat a fallen Wraithguard in hand-to-hand?

Turn 5

Eldar

Movement

Striking Scorpions Charge Termagants.

Striking Scorpion Exarch Charges Genestealers.

Farseer Charges Hormagaunt engaging Wraithguard.

Dark Reaper Exarch goes to Overwatch.

Dark Reaper goes to Overwatch.

Warp Spiders Jump forward.

Fire

Warp Spiders fire ahead into the crowd: kill two Tyranid Warriors and a Hormagaunt and Jump back a bit.

Wraithguard fire at Tyranid Warriors: kill one, displace 1 9 inches across the field towards the center and forward.

Dire Avengers fire at Hormagaunts: 2 hits, 1SD & 1 Jam, does not wound.

Hand-to-hand

Farseer against Hormagaunt: 6 hits and kills him, then moves back 2".

Wraithguard against Hormagaunt: he's dead.

Striking Scorpion against first Termagant: 9 hits, he's dead.

Striking Scorpion against second Termagant: 8 hits, he's dead.

Striking Scorpion against Termagant: Mandiblaster kills.

Striking Scorpion against Termagant: Mandiblaster kills.

Striking Scorpion against first Termagant: Mandiblaster kills.

Striking Scorpion against second Termagant: 1 hit, kills.

Striking Scorpion Exarch against Genestealer: Mandiblaster misses. They're tied, does one hit, 1 wound: he's dead. Exarch follows up.

Psychic Phase

3D6 cards: 13.

Eldar: Guide on Wraithguard, moves 7" laterally to the right and a bit forward.

Tyranids: Psychic Scream. Nullified

Eldar: Executioner, Nullified.

Tyranids: Warp Blast at the Striking Scorpion; Nullified.

Eldar: Doom Tyranid Warrior, Energy Drained.

Rally

None.

Tyranids

3 Tyranid Warriors (one with Devourer), Carnifex and 10 Gargoyles come in on the right side of the center.

Movement

Right Hormagaunts Charge Dire Avengers.

Genestealers Charge Striking Scorpions and engage 3, who make their Fear test. One of them charge the Exarch, who makes his Fear test.

Center Hormagaunts Charge Wraithguard, engage all three, last two engage Warp Spiders, who make their Fear test.

Right Genestealers Charge Wraithguard, but fall short by an inch.

Right Hormagaunts Run around the right forest.

Dark Reaper Exarch takes Overwatch fire: misses, hits, 1 SD & Jam. Wounds and kills one.

Dark Reaper hits Tyranid with Devourer, hits and kills him with 6 wounds.

Left Tyranid Warriors runs up, Carnifex runs.

Reinforcement Warriors and Carnifex run up, Termagants run up, Hive Tyrant walks up, Gargoyles come in straight.

Fire

Hive Tyrant at the one unengaged Striking Scorpion: hits, curls around to the right, hitting nothing else, killing the Striking Scorpion. Remaining three make Break test.

Two Tyranid Warriors with Death Spitters at Dark Reaper Exarch: 1 hits, splatter does not get the Dark Reaper. Exarch's second save saves.

Right reinfocement Carnifex on Dark Reaper Exarch: misses, off of the board.

Hand-to-hand

Hormagaunt versus Dire Avenger: Dire Avenger hits, no wound.

Hormagaunt versus Dire Avenger: 5 hits, 4 wounds, 2 kill.

Hormagaunt versus Dire Avenger: 1 hit, 1 wound, he's dead.

Hormagaunt versus Dire Avenger: Dire Avenger hits 1, 1 wound, he's dead.

First Hormagaunt versus Dire Avenger: Dire Avenger hits once, doesn't wound

Second Hormagaunt versus Dire Avenger: 6 hits, 4 wound, he's dead.

Dire Avengers Break.

Hormagaunt versus Wraithguard: 6 hits, 5 penetrate, kills Wraithguard and takes a Genestealer along.

Hormagaunt versus Wraithguard: stand-off.

Hormagaunt versus Wraithguard: Wraithguard hits once, wounds and kills Hormagaunt.

Hormagaunt versus first Warpspider: hit twice, wounded twice, saved both times.

Hormagaunt versus second Warpspider: standoff.

Hormagaunt versus first Warpspider: hits once, wounds, kills Hormagaunt.

Hormagaunt versus second Warpspider: none left.

Genestealer versus first Striking Scorpion: Mandiblaster kills Genestealer.

Genestealer versus second Striking Scorpion: Mandiblaster misses.

Genestealer versus Striking Scorpion: Mandiblaster kills.

First Genestealer versus Striking Scorpion Exarch: Mandiblaster hits, but doesn't wound. Genestealer does two wounds, 1 wounds, other saves on Conversion field, blinds the guy.

Second Genestealer versus Striking Scorpion:Exarch: 1 hit, wounds and kills.

Psychic Phase

3D6 cards: 7.

Tyranids: Zoanthrope Warp Blast at Striking Scorpions. Nullified.

Eldar: 2 card Executioner against Genestealers. Nullify fails, background nullifies.

Eldar stores none.

Rally

None.

Victory points

Not relevant.

Eldar

3 Hive Tyrants

20 Gargoyles

13 Genestealer

39 Hormagaunts

3 Termagants

11 Tyranid Warriors

2 Carnifex

Tyranid

5 Dark Reapers

1 Fire Dragon Exarch

5 Fire Dragons

1 Striking Scorpion Exarch

2 Striking Scorpions

1 Warp Spider Exarch

3 Wraithguard

Questions

None.

Turn 6

Eldar

Movement

Dire Avengers flee and both get cut down.

Striking Scorpions charge the two Genestealers threatening the hill.

Avatar Charges Genestealers and engages three.

Farseer Charges Hormagaunt in hand-to-hand with two Warp Spiders.

Two unengaged Warp Spiders jump ahead and make their Terror test.

Fire

Wraithguard at the Carnifex: misses.

Dark Reaper fires at Tyranid Warrior: hits, wounds, kills (6 wounds).

Dark Reaper Exarch clears Jam and fires at Gargoyles: kills one and Jams.

Warp Spiders: kills one Gargoyle and Carnifex.

Hand-to-hand

Farseer against Hormagaunt: 7 hits, 4 wounds, 4 kills.

Wraithguard versus first Hormagaunt: loses, 2 wounds, both penetrate, he's dead, taking a Hormagaunt along.

Wraithguard versus second Hormagaunt: Wraithguard is dead.

First Warp Spider against Hormagaunt: Hormagaunt is dead.

Second Warp Spider against Hormagaunt: Hormagaunt is dead.

Striking Scorpions make Fear test.

First Striking Scorpion against Genestealer: Mandiblaster hits, doesn't wound. Striking Scorpion dies from one wound. Second one takes two wounds and dies.

Second Striking Scorpion against Genestealer: Mandiblaster hits, doesn't wound.

Striking Scorpion against blinded Genestealer: Mandiblaster misses, kills with one wound of the Shuriken pistol.

Striking Scorpion makes Break test.

Surviving Genestealer engages single remaining Striking Scorpion.

Avatar against first Genestealer: three hits, two wounds, he's dead.

Avatar against second Genestealer: three hits, three wounds, he's dead.

Avatar against third Genestealer: six hits, six wounds, he's dead.

Avatar engages one.

Psychic Phase

3D6 cards: 12.

Eldar: Executioner on the Hormagaunt, nullified.

Tyranids: Psychic Scream, Nullified.

Eldar: Doom on Genestealer in combat with Striking Scorpion, nullified.

Tyranid: One force card Warp Blast at the Warp Spiders, Nullified.

Eldar store two cards.

Rally

Tyranids

Carnifex Reinforcements on the right.

Available: 9 Genestealers and 7 Hormagaunts.

Movement

Carnifex charges Striking Scorpion.

Genestealer charges Avatar.

7 Hormagaunt brood charges Avatar: 5 get him.

Tyranid Warrior charges Avatar.

4 Hormagaunt brood charges Farseer.

Gargoyle brood attack Warp Spiders.

Fire

Gargoyles fire at Warp Spiders: kill 3, left one.

Carnifex at Dark Reapers: misses, scatters 10" sideways, hitting nothing.

Hive Tyrant at Dark Reapers: hits Exarch, kills him.

Two Tyranid Warriors with Deathspitters at Dark Reapers: both hit, both wound, both kill.

Hand-to-hand

Genestealer versus Striking Scorpion: 4 hits, 4 wounds, 3 kill.

Carnifex versus Striking Scorpion: no target.

First Hormagaunt versus Wraithguard: 3 hits, 2 penetrate, 1 kills. He takes a Gargoyle along.

Second Hormagaunt versus Wraithguard: no target.

Third Hormagaunt versus Wraithguard: no target.

First Hormagaunt versus Farseer: 3 hits, none wound (3 1's)

Second Hormagaunt versus Farseer: 4 hits, 4 wounds, he's dead.

Third Hormagaunt versus Farseer: 4 hits, 4 wounds, he's dead.

Fourth Hormagaunt versus Farseer: same, 1 hit, not wounds (1).

Fifth Hormagaunt versus Farseer: 2 hits, 1 wound, takes 1 wound.

First Hormagaunt versus Avatar: 6 hits, 4 wounds.

Second Hormagaunt versus Avatar: 5 hits, 2 wounds, 2 kill.

Third Hormagaunt versus Avatar: 3 hits, 2 wounds, 2 kill.

Fourth Hormagaunt versus Avatar: 2 hits, 2 wounds, 2 kill.

Fifth Hormagaunt versus Avatar: 3 hits, 3 wounds, 3 kill.

First Genestealer versus Avatar (not charging): same, hits once, wounds and kills.

Second Genestealer versus Avatar: 6 hits against the Avatar, Avatar takes a Wound.

Tyranid Warrior versus Avatar: 3 hits with Force Sword: 3 automatic wounds.

Psychic Phase

3D6 cards: 10.

Tyranids: Psychic Screan, Daemonic Attack.

Eldar: 3 Card Executioner. Kills three Hormagaunts attacking them.

Tyranid: Warp Blast, kills Warp Spider.

Eldar stores two.

Rally

None.

Victory points

Not relevant.

Eldar

3 Hive Tyrants

20 Gargoyles

13 Genestealer

51 Hormagaunts

3 Termagants

12 Tyranid Warriors

3 Carnifex

Tyranid

5 Dark Reapers

1 Fire Dragon Exarch

5 Fire Dragons

1 Striking Scorpion Exarch

5 Striking Scorpions

1 Warp Spider Exarch

4 Warp Spiders

5 Wraithguard

Questions

None.

Post Mortem

Eldar

Close, too close. Some good rolls in the hand-to-hand of the Avatar and Farseer would have finished them off. I should have used the Look out sir, Aaargh! on an Exarch or so. I think charging the Avatar worked out. I should have used the Avatar and Farseer earlier, if only to shoot at targets. The Warp Spider Exarch and Striking Scorpion Exarchs were a bit of a disappointment, but the Dark Reaper Exarch made up for it. The Dark Reapers did their shrine proud. All in all, the few, the proud, the Eldar took quite an honor guard with them.

On the other hand, the Wraithguard are offensively and defensively capable beyond their point cost.

Tyranids

Bullwhip Cracking
I attended a bullwhip handling seminar given by Gery L. Deer in Ann Arbor, organised by a friend of mine who had seen Gery perform at a local Science Fiction convention. Since I have practiced diligently and acquired two more whips: it is boatloads of fun!
Tekumel Published
With two friends I have developed a new RPG set on Tekumel for Guardians Of Order, a Canadian RPG company. It is out!
RPG Updates
I have been running my new game settings, based on my serial campaign concept, as well as have complete websites: ShadowWorld Mainline, ShadowWorld WWII and Grand Design.
I am working on a new current day ShadowWorld setting, with a new, entirely different cosmology.
More ...
Underworld is now ShadowWorld
Underworld, though laying claim to prior use, was renamed to ShadowWorld in the summer of 2002, to avoid confusion with earlier published role playing games with same or similar names.
It was moved to its own website.
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