@Edwin Voskamp's

"He had the look of someone who knew that, if he didn't have the answer, he could work it out faster than anyone else."

"Some for renown, on scraps of learning dote,
And think they grow immortal as they quote."


Quotes @Edwin Voskamp's

Almost all of the following are all borrowed. Attributions are available upon request, but include Niccolo Machiavelli, Miyamoto Musashi, Sun Tzu, Gary Gygax, Bruce Lee and Robert Anson Heinlein.

This area is roughly sub-divided into the following:


Self Discipline

You can have peace. Or you can have freedom. Don't ever count on having both at once.

Was sas as dos was kaans (really spelled as Was sas as dös was kaans)

The two highest achievements of the human mind are the twin concepts of 'loyalty' and 'duty'. Whenever these twin concepts fall into disrepute, get out of there fast! You may possibly save yourself, but it is too late to save that society. It is doomed.

Do not confuse 'duty' with what other people expect of you, they are utterly different. Duty is a debt you owe to yourself to fulfill obligations you have assumed voluntarily. Paying that debt can entail anything from years of patient work to instant willingness to die. Difficult it may be, but the reward is self-respect. But there is no reward at all for doing what other people expect of you, and to do so is not merely difficult, but impossible.

What is a man, what has he got, if not himself? Than he has not.

Be true.


Self Image

A competent and self-confident person is incapable of jealousy in anything. Jealousy is invariably a symptom of neurotic insecurity.

If you don't like yourself, you can't like other people.

If you don't like yourself, how can you expect other people to like you?

Avoid making irrevocable decisions while tired, emotional or hungry.

What are the facts?

History does not record anywhere at any time a religion that has any rational basis. Religion is a crutch for people not strong enough to stand up to the unknown without help.

The truth of a proposition has nothing to do with its credibility, and vice versa.


Intelligence

Anyone who cannot cope with mathematics is not fully human. At best he is a tolerable subhuman who has learned to wear shoes, bathe and not make messes in the house.

Natural laws have no pity.

Intelligence is sometimes defined as the capacity of the individual to adjust himself successfully to his environment, or to adjust the environment to his needs.

Stupidity cannot be cured with money, or through education, or by legislation. Stupidity is not a sin, the victim can't help being stupid. But stupidity is the only universal capital crime; the sentence is death, there is no appeal and execution is carried out automatically and without pity.


Achieving Perfection

Before I studied the art, a punch to me was just a punch, a kick was just a kick. After I'd studied the art, a punch was no longer a punch, a kick no longer a kick. Now that I understand the art, a punch is just a punch, a kick is just a kick.

It's not daily increase, but daily decrease: hack away the unessentials!

Buddhism's Eight-Fold Path

  1. Right Views (understanding): You must see clearly what is wrong.
  2. Right Purpose (aspiration): Decide to be cured.
  3. Right Speech: Speak so as to aim at being cured.
  4. Right Conduct: You must act.
  5. Right Vocation: Your livelihood must not conflict with your therapy.
  6. Right Effort: The therapy must go forward at the "staying speed", the critical velocity that can be sustained.
  7. Right Awareness (mind control): You must feel it and think about it incessantly.
  8. Right Concentration (mediation): Learn how to comtemplate with the deep mind.

The Path To Truth

  1. Seeking after truth
  2. Awareness of truth (and its existence)
  3. Perception of truth (its substance and direction, like the perception of movement)
  4. Understanding of truth (a first-rate philosopher practices it to understand it, TAO. Not to be fragmented, but to see the totality, Krishnamurti)
  5. Experiencing of truth
  6. Mastering of truth
  7. Forgetting truth
  8. Forgetting the carrier of truth
  9. Return to the primal source where truth has its roots
  10. Repose in the nothing

"A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines. With consistency a great soul has simply nothing to do." --Ralph Waldo Emerson, _Essays_ (1841) "Self Reliance"


Tactics

Tactical Mastery Tips

  1. Know the mission
  2. Know the goal
  3. Define the objectives
  4. Make, and follow, a plan
  5. Maintain the tempo
  6. Operate as a unit
  7. User your senses
  8. Record, refer and remember
  9. Scout the enemy
  10. Be consistent
  11. Evade and avoid
  12. Don't be afraid to improvise


Nuke 'em till they glow, then shoot them in the dark.


Politics

Secrecy is the beginning of tyranny.

Taxes are not levied for the benefit of the taxed.

When buying and selling are controlled by legislation, the first things being bought and sold are the legislators.


Science

If it can't be expressed in figures, it is not science, it is opinion.


Life

Everything in excess! To enjoy the flavor of life, take big bites. Moderation is for monks.

Waking a person unnecessarily should not be considered a capital crime. For a first offense, that is.

Sometimes you get lucky, and sometimes lucky gets you.

Bullwhip Cracking
I attended a bullwhip handling seminar given by Gery L. Deer in Ann Arbor, organised by a friend of mine who had seen Gery perform at a local Science Fiction convention. Since I have practiced diligently and acquired two more whips: it is boatloads of fun!
Tekumel Published
With two friends I have developed a new RPG set on Tekumel for Guardians Of Order, a Canadian RPG company. It is out!
RPG Updates
I have been running my new game settings, based on my serial campaign concept, as well as have complete websites: ShadowWorld Mainline, ShadowWorld WWII and Grand Design.
I am working on a new current day ShadowWorld setting, with a new, entirely different cosmology.
More ...
Underworld is now ShadowWorld
Underworld, though laying claim to prior use, was renamed to ShadowWorld in the summer of 2002, to avoid confusion with earlier published role playing games with same or similar names.
It was moved to its own website.
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