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"Never say die!"
@Edwin Voskamp's AD&D Game: Freehold 2000-07-09
The party (Shannon, Kevin, Lisa and Edwin):
- Zooo, a Dwarven Fighter.
- Lothar, King of the Hill People, a Human Fighter.
- Angus, a Human Fighter.
- Banba, a Human Fighter.
- Claire, an Elven Cleric of Labelas Enoreth.
- Rynna, a Halfelven Mage.
- Thalen, a Halfelven Ranger-Cleric of Solonor Thalandira.
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Three Henchmen:
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The Circus:
- Thaddeus, Rynna's wardog
- Sinann, one of a pair of wardogs from the same litter, faithful protectors of Thalen
- Sanenn, one of a pair of wardogs from the same litter, faithful protectors of Thalen
- Rynna's Donkey
- Banba's Donkey
- Thalen's Donkey
Grimlocks
The next morning we go into Cork, crossing the blasted area, down through the brewery
and quickly make our way to the large cave underneath the monastery.
We find it cleaned out.
We go into the cave just beyond where we turned back on our last trip.
Upon checking it we find 200 gold pieces.
In the next cave we run into a group of Grimlocks, 14 strong, with two leaders.
Rynna takes down several with a Sleep spell, the rest charges us.
Banba kills one, my arrows claim one and hurt a second one badly.
Claire's arrow takes Zooo in the back of the head, but he must be used to it by now,
as he barely hesitates in his swing and kills a Grimlock.
Angus hits the one with my arrow in the chest and kills it.
Lothar double swings at one and kills it.
Claire is improving her aim: though she once again hits Zooo in the back of the head,
she also hits a Grimlock.
Banba takes down another one as Zooo demolishes one of the ones asleep.
Angus kills one and my arrows send another one to his god.
Claire is now really rolling, killing one, hitting another one and missing Zooo completely.
Lothar kills the last one.
Claire bandages Zooo and we quickly check the bodies, finding 68 gold, 95 electrum and 133 silver.
Trolls
Just then a 8' tall, green monster rips into Lothar. It claws him twice and bites his face.
He is gravely wounded (22). The rest of us attack the monster, Angus hitting it hard (13),
Banba charges, I hit it twice (13), taking it down.
Claire steps up behind Lothar and casts a Cure Medium Wounds on him (5).
As we stand and recover from the shock the dead monster rises up and tears into Lothar again!
Rynna is the only one who acts, blasting two Magic Missiles into the monster (5).
The monster claws Lothar twice and bites him (22). He goes down like a rock, bleeding heavily.
Claire obviously has had some time to think and shouts that it is a Troll,
and needs to be burned, because it regenerates its wounds.
I figure our frontline will take care of the monster and
open my Bag of Holding, taking out a bottle of oil, and Clair readies her fire stuff.
The Troll goes down, I smash the bottle of oil on it and Claire sets it on fire.
Banba grabs the head that was chopped off and puts it on the burning carcass.
Claire bandages Lothar and with a Cure Medium Wounds puts him back on his feet.
I cast two Cure Medium Wounds and a Cure Light Wounds, bringing Lothar
reasonably back on his feet.
After the Troll body burns out, I check the body and find the burned, charred remains
of a pouch. In it are 16 gems that I put in my pouch. Later they turn out to be
alexandrite (100), aquamarine (500), chrysoberyl (50), citrine (50), two eye agates (10, 20),
garnet (100), malachite (10), opal (1000), two pearls (500,700), peridot (500),
rhodochrosite (10), rock crystal (50), topaz (500), tourmaline (100).
We go to the next cave, finding a dozen or so Troll-eaten Grimlock bodies.
I check them and find they have been killed between a few days to a few weeks ago,
and eaten at by more than one Troll.
On the bodies and in the bedrolls we find 88 gold, 109 electrum and 188 silver.
We carefully move to the next, larger cave.
It looks like Trolls settled here for a while.
At that point two Trolls appear as if out of nowhere.
One seems to have dropped from the ceiling,
the other came from under a bed.
I whistle three arrows past them, hopefully slowing them down a bit.
Lothar steps into one with a swing to the midriff (14) of one Troll.
It takes notice and seems to lock on to Lothar.
Zooo comes up on its right, Banba takes the other for a bad wound (15).
Zooo plants his axe straight into the Troll's chest (11).
I plant an arrow in Banba's back (7) and another one in the Troll (4),
taking it down.
After that first surprise, the party starts to find its feet,
Lothar swinging away (18), joined by Angus (18),
taking down the Troll in a flurry of blows.
Claire jumps forward and burns the bodies.
The kids did not get into the fight, and seem okay, though scared.
We check the Troll bodies, finding 1156 gold, 13 gems and 6 objects of art.
Later in town, we find the gems are two aquamarines (500, 500), citrine (50),
coral (100), eye agate (10), fire opal (1000), hematite (10),
two lapis lazuli (10, 10), moss agate (10), sardonyx (50), star sapphire (5000),
topaz (500) and zircon (50).
The objects of art vary in price: 50, 300, 800, 2000, 4000 and 5000.
We check the whole cave in detail.
We move to the next cave and two Trolls attack, surprising Zooo, Banba and Rynna.
I loosen the arrow I had nocked and drawn, hitting a Troll (6),
my next two arrows catch it in nearly the same spot (12), and Claire
adds another arrow (1).
Angus was not surprised, but still misses.
Lothar misses completely and gets bitten and clawed (15):
he's just not lucky with Trolls it seems.
Rynna takes out her wand and calls down an Ice Storm on the Trolls,
hurting the first one I hit thrice (12) and
wounding the second severely (22).
The Troll attacks Banba, but her armor saves her easily: it misses her completely,
claws and teeth bouncing off of her armor.
Claire puts an arrow in it (8) and takes it down.
Lothar gets clawed and bitten again (14) and goes down, unconscious and bleeding all over the cave.
I step up and burn the downed Troll.
Banba hits the Troll attacking her (5), and the Troll, once again,
does not manage to hurt her at all.
It moves like lightning, though: Zooo and Angus miss it,
but Banba steps into a mighty swing, almost cleaving it in half,
killing it. I burn that Troll as well.
Claire bandages Lothar (2) and with a flurry of Cure Moderate Wounds (11)
and Cure Light Wounds (8) and (4) brings him back on his feet.
I put the gold and gems away, for later checking.
The gems turn out to be amethyst (100), aquamarine (500), bloodstone (50),
carnelian (50), two chrysoberyls (100, 100), two corals (100, 100),
three garnets (50, 500, 450), hematite (20), two jades (100, 100),
moonstone (50), two onyx (50, 50), opal (1000), two pearls (500, 500),
peridot (500), rhodochrosite (10), sardonyx (50), tiger eye agate (10),
two tourmalines (100, 100), turqoise (10) and two zircons (50, 50).
The only tunnel in this cave leads away due east, a large passage way,
well traveled with many Grimlock and Troll Tracks.
It is empty and large enough for four of us to walk abreast.
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I attended a bullwhip handling seminar given by Gery L. Deer in Ann Arbor, organised by a friend of mine who had seen Gery perform at a local Science Fiction convention. Since I have practiced diligently and acquired two more whips: it is boatloads of fun!
I have been running my new game settings, based on my serial campaign concept,
as well as have complete websites: ShadowWorld Mainline, ShadowWorld WWII and Grand Design.
I am working on a new current day ShadowWorld setting, with a new, entirely different cosmology.
More ...
Underworld, though laying claim to prior use,
was renamed to ShadowWorld in the summer of 2002,
to avoid confusion with earlier published role playing games with same or similar names.
It was moved to its own website.
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