@Edwin Voskamp's

"He had the look of someone who knew that, if he didn't have the answer, he could work it out faster than anyone else."

"Never say die!"


@Edwin Voskamp's AD&D Game: Freehold - Banba

Personal Information
Name: Banba Player: Lisa Peters
Race: Human Gender: Female Height: 5'11" Age: 17
Class: Fighter Level: 1 Weight: 135 lbs
XP: 1,025 Alignment: True Neutral
Next Level: 2,000 Kit: None
Portrait

Ability Scores
Str: 17 Weight Allowance: 85 lbs Bend Bars/Lift Gates: 13%
Attack Adj.: +1 Damage Adj.: +1 Max. Press: 220 lbs Open Doors: 10
Dex: 14 Missile Adjustment: +0 Pick Pockets: +0% Open Locks: +0%
Reaction Adjustment: +0 Armor Class: +0 Move Silently: +0% Climb Walls: +0%
Con: 15 System Shock: 90% Poison Save: +0
Hit Point Adjustment: +1 Resurrection Chance: 94%
Int: 13 Max. Spell Level: 6th Max. Spells Per Level: 9 Illusion Immunity: None
Bonus Proficiencies: 3 Chance to Learn New Spell: 55%
Wis: 12 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 5%
Magic Defense Adjustment: +0 Spell Immunity: None
Cha: 12 Loyalty Base: +0 Maximum Number of Henchmen: 5
Initial Reaction Adjustment: +0
Weapons
THAC0 Attacks/ Speed Damage Range (-2) (-5)
Weapon Melee Missile Round Factor Sm-Med Large Type Size Short Medium Long
Sword, long +1 17 3/2 4 1d8+4 1d12+4 S M
Sling 20 1 6 B S
Sling, sling bullet 1d4+2 1d6+2 B S 10 20 40
Dagger 19 20 1 2 1d4+1 1d3+1 P S 2 4 6
Sword, long 18 3/2 5 1d8+3 1d12+3 S M
Combat
Hit Points: 11
Base THAC0: 20
Melee THAC0: 19
Missile THAC0: 20
Armor
Natural armor class 10
Full armor, plate mail -7
Shield, medium adj. -1
FINAL: 2
Weapon Proficiencies
Dagger
Sling
Sword, long (Specialist)
Non-Weapon Proficiencies
Blind Fighting 12
Pottery 12
Native Languages
Human - Regional dialect
Saving Throws
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 15 Polymorph: 15
Rod: 16 Staff: 16 Wand: 16 Breath Weapon: 17 Spell: 17
Movement and Encumbrance
Encumbrance: Unencumbered Light Moderate Heavy Severe
Weight (lbs): 0-85 86-121 122-157 158-193 194-220
Movement: 12 8 6 4 1
THAC0: -1 -2 -4
AC: +1 +3
Currently carrying 95.80 pounds (Light Encumbrance, 8 Movement)
Inventory
  • Animals
    • Donkey, mule, or ass
      • Backpack
        • Dry rations (1 week)
        • Sword, long
        • Torch x3
      • Saddle bags, small
        • Clothing
      • Wineskin, Large
      • Wineskin, Large
      • Winter blanket x2
  • Items Carried
    • Shield, medium
  • Items Readied
    • Sword, long +1
  • Items Worn
    • Belt
      • Belt pouch, large
        • Flint and steel
      • Belt pouch, large
        • Sling
        • Sling, sling bullet x20
      • Dagger x2
      • Sword, long
    • Boots, soft
      • Dagger x2
    • Clothing
    • Full armor, plate mail
    • Shield, medium
    • Tabard
  • Spending Money
    • * Copper Pieces x75
    • * Gold Pieces x7
    • * Silver Pieces
Class Abilities
Fighter
    Followers - Attracts followers after a stronghold is built and 9th level is reached.
    Weapon specialization - Allows specialization in one weapon.

Character History
Grew up in hometown of Tara, east of the mountain pass to Freehold. Studied as a fighter; just graduated. Returned to Tara (with her donky Cerrinus) to find a party and hunt orcs: 3 gold pieces per orc head for bounty hunters.
There is a large camp a day travel south, on the edge of the forest, that's 2 days travel (south) to the plains, where the Orcs live.

She ran into the party of Rynna, Lothar, Thalen, Zooo, Angus and Claire and joined up

Heads:
Hobgoblins 6 g.p.
Orcs 4 g.p.
Bullwhip Cracking
I attended a bullwhip handling seminar given by Gery L. Deer in Ann Arbor, organised by a friend of mine who had seen Gery perform at a local Science Fiction convention. Since I have practiced diligently and acquired two more whips: it is boatloads of fun!
Tekumel Published
With two friends I have developed a new RPG set on Tekumel for Guardians Of Order, a Canadian RPG company. It is out!
RPG Updates
I have been running my new game settings, based on my serial campaign concept, as well as have complete websites: ShadowWorld Mainline, ShadowWorld WWII and Grand Design.
I am working on a new current day ShadowWorld setting, with a new, entirely different cosmology.
More ...
Underworld is now ShadowWorld
Underworld, though laying claim to prior use, was renamed to ShadowWorld in the summer of 2002, to avoid confusion with earlier published role playing games with same or similar names.
It was moved to its own website.
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