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"Never say die!"
@Edwin Voskamp's AD&D Game: Freehold - Lothar
Personal Information
| Name: Lothar, King of the Hill People |
Player: Paul Ewinger |
| Race: Human |
Gender: Male |
Height: 6'3" |
Age: 18 |
| Class: Fighter |
Level: 2 |
Weight: 183 lbs |
| XP: 2,798 |
Alignment: Neutral Good |
| Next Level: 4,000 |
Kit: None |
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Portrait

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Ability Scores
| Str: |
18/24 |
Weight Allowance: 135 lbs |
Bend Bars/Lift Gates: 20% |
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Attack Adj.: +1 |
Damage Adj.: +3 |
Max. Press: 280 lbs |
Open Doors: 12 |
| Dex: |
16 |
Missile Adjustment: +1 |
Pick Pockets: +0% |
Open Locks: +5% |
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Reaction Adjustment: +1 |
Armor Class: -2 |
Move Silently: +0% |
Climb Walls: +0% |
| Con: |
15 |
System Shock: 90% |
Poison Save: +0 |
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Hit Point Adjustment: +1 |
Resurrection Chance: 94% |
| Int: |
12 |
Max. Spell Level: 6th |
Max. Spells Per Level: 7 |
Illusion Immunity: None |
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Bonus Proficiencies: 3 |
Chance to Learn New Spell: 50% |
| Wis: |
9 |
Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 |
Clerical Spell Failure Chance: 20% |
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Magic Defense Adjustment: +0 |
Spell Immunity: None |
| Cha: |
6 |
Loyalty Base: -3 |
Maximum Number of Henchmen: 2 |
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Initial Reaction Adjustment: -2 |
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Weapons
|
THAC0 |
Attacks/ |
Speed |
Damage |
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Range |
(-2) |
(-5) |
| Weapon |
Melee |
Missile |
Round |
Factor |
Sm-Med |
Large |
Type |
Size |
Short |
Medium |
Long |
| Sword, long |
17 |
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3/2 |
5 |
1d8+5 |
1d12+5 |
S |
M |
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| Long bow |
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18 |
2 |
8 |
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P |
L |
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| Long bow, flight arrow |
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1d6 |
1d6 |
P |
S |
14 |
28 |
42 |
| Long bow, sheaf arrow |
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1d8 |
1d8 |
P |
S |
10 |
20 |
34 |
| Spear |
20 |
20 |
1 |
6 |
1d6+3 |
1d8+3 |
P |
M |
2 |
4 |
6 |
| Javelin |
18 |
18 |
1 |
4 |
1d6+3 |
1d6+3 |
P |
M |
3 |
6 |
9 |
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Combat
| Hit Points: |
22 |
| Base THAC0: |
19 |
| Melee THAC0: |
18 |
| Missile THAC0: |
18 |
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Armor
| Natural armor class |
10 |
| Full armor, splint mail |
-6 |
| Shield, medium adj. |
-1 |
| DEX Defensive adj. |
-2 |
| FINAL: |
1 |
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Weapon Proficiencies
| Javelin |
| Long bow |
| Sword, long (Specialist) |
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Non-Weapon Proficiencies
| Blind Fighting |
9 |
| Leather Working |
12 |
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Saving Throws
| Paralyzation: 14 |
Poison: 14 |
Death Magic: 14 |
Petrification: 15 |
Polymorph: 15 |
| Rod: 16 |
Staff: 16 |
Wand: 16 |
Breath Weapon: 17 |
Spell: 17 |
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Movement and Encumbrance
| Encumbrance: |
Unencumbered |
Light |
Moderate |
Heavy |
Severe |
| Weight (lbs): |
0-135 |
136-174 |
175-213 |
214-252 |
253-280 |
| Movement: |
12 |
8 |
6 |
4 |
1 |
| THAC0: |
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-1 |
-2 |
-4 |
| AC: |
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+1 |
+3 |
| Currently carrying 119.10 pounds (None Encumbrance, 12 Movement) |
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Inventory
- Items Carried
- Backpack
- Piton x4
- Rations,iron (1 week)
- Rope, hemp (50 ft)
- Long bow
- Quiver
- Long bow, flight arrow x20
- Quiver
- Long bow, sheaf arrow x20
- Spear
- Items Readied
- Items Worn
- Belt
- Belt pouch, large
- Belt pouch, large
- Javelin x4
- Wineskin, Large
- Wineskin, Large
- Clothing
- Full armor, splint mail
- Shield, medium
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Class Abilities Fighter
Followers - Attracts followers after a stronghold is built and 9th level is reached.
Weapon specialization - Allows specialization in one weapon.
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I attended a bullwhip handling seminar given by Gery L. Deer in Ann Arbor, organised by a friend of mine who had seen Gery perform at a local Science Fiction convention. Since I have practiced diligently and acquired two more whips: it is boatloads of fun!
I have been running my new game settings, based on my serial campaign concept,
as well as have complete websites: ShadowWorld Mainline, ShadowWorld WWII and Grand Design.
I am working on a new current day ShadowWorld setting, with a new, entirely different cosmology.
More ...
Underworld, though laying claim to prior use,
was renamed to ShadowWorld in the summer of 2002,
to avoid confusion with earlier published role playing games with same or similar names.
It was moved to its own website.
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